Update #26: Running on iPad & iPhone.

I didn’t think I would be able to release this on the iPhone because I couldn’t achieve the quality I wanted. However, with the release of the latest iPhone and iPad and coupled to my experience using Unity’s features I can now do this. I’m really pleased with the gameplay performance, here’s a little peak at my training level, the games not ready for release, still lots to do but its getting ever closer !

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