On this page I’m going to put up some credits and links to the asset developers I have used in the creation of the game.
Unity 3D – The game engine itself, doesn’t really need an introduction, awesome.
Microsoft Azure – Cloud power for login, game saves and storage.
Chris Lines – Title Music by Chris.
Dexsoft-games.com – Multiple Assets.
3DRT.com – Some of the futuristic weapons, I think they look fantastic and are just what I was looking for.
Obviously a lot of coding went into making all the Assets come to life to suit the game, but the Unity Asset Store provided a lot of the components and as such here is a list of my support for the Unity Asset Store:-
Realistic FPS Prefab – Base FPS Controller
Control Freak 2 – Base Input Controls.
I try to keep this page as up to date as possible.
Sounds from www.freesound.org :-